CMT SPv2

CMT SPv2 is a complete campaign mod - which changes everything left from the original campaign. Most things in the original campaign will be changed in SPv2. All of these have had either a minor or major change - either aesthetically or in gameplay terms.

Features
SPv2 enhances gameplay, but sometimes at the cost of the game's atmosphere.

Weapons
All weapons have been modified. Some are different from H2/3, but some are like their H3 counterparts.


 * Shotgun
 * MA5C
 * Plasma Rifle - 2 variants
 * Spartan Laser
 * Spiker
 * Spec-ops Pistol
 * Carbine
 * Battle Rifle w/ GL
 * SMG - suppressed and non-suppressed variants
 * Assault Cannon - 3 variants
 * Frag and Plasma grenades
 * Needler
 * Brute Shot
 * Sniper Rifle
 * Heat-seeking Rocket Launcher
 * Deployable Machine Gun - 3 modes

Vehicles
All vehicles are destructible, including Spirits and Turrets.


 * Warthog - 3 variants
 * Wraith - 2 variants
 * Hawk
 * Ghost
 * Turrets - 4 variants

Features
Gameplay won't be enhanced unless you take note of these.


 * CMT Extras
 * More encounters and objectives
 * New BSPs
 * Brutes
 * 3 Hunter variants